Advanced Katar Research (Skill ID# 376) | iRO Name: Advanced Katar Mastery |
Type: Passive | Max Level: 5 |
Requirements: Double Attack Level 5, Katar Mastery Level 7 | |
Effect: Increases damage done with a Katar by 10%+2*LV%. |
Enchant Deadly Poison (Skill ID# 378) | |
Type: Active | Max Level: 5 |
Requirements: Create Deadly Poison Level 1 | |
SP Cost: 50 + SkillLV*10 | |
Target: Self | |
Attack Type: Poison Property | |
Cast Time: Instant (not confirmed) | After Cast Delay: 2 sec |
Duration: 35 + 5*SkillLV sec | |
Item Required: 1 Poison Bottle | |
Effect: Uses up a Poison Bottle to enchant your weapon. Increases ATK by 150%+50*SkillLV%. Enemies that get hit by the enchanted weapon will randomly receive poison status ailment, and HP will be drained percentage wise very quickly. The chance of poisoning is equal to Assassin's Enchant Poison poison chance. DOES work against Bosses. Note that the element of the attack DOES NOT change to poison, so poison reducing effects (e.g. Armor slotted with Argiope Card) do not reduce the initial strike damage. |
Soul Breaker (Skill ID# 379) | iRO Name: Soul Destroyer |
Type: Offensive | Max Level: 10 |
Requirements: Double Attack Level 5, Envenom Level 5, Cloaking Level 3, Enchant Poison Level 6 | |
Required For: Metor Assault (L1). | |
SP Cost: LV 1-5 20SP, LV 6-10 30SP | |
Target: Enemy | Range: 5 cells |
Cast Time: 1 sec | After Cast Delay: 0.8 + 0.2*SkillLV sec |
Effect: Attack that causes severe damage, because the target is required to have high DEF to be able to withstand this. Damage calculation is a little complicated: 1) Soul Breaker Base Damage = Physical Total Damage + {(SkillLV * Player's INT) * 5} + Random Damage (500 ~ 1000) 2) Final Damage = Soul Breaker Base Damage / Enemy DEF + Soul Breaker Base Damage This formula may not be totally accurate. The Element of the attack corresponds to your normal attack element. |
Meteor Assault (Skill ID# 406) | |||||||||||||||||||||||
Type: Offensive | Max Level: 10 | ||||||||||||||||||||||
Requirements: Right-Hand Mastery Level 3, Katar Mastery Level 5, Sonic Blow Level 5, Soul Breaker Level 1 | |||||||||||||||||||||||
SP Cost: 8 + 2*SkillLV | |||||||||||||||||||||||
Target: Self | |||||||||||||||||||||||
Attack Type: [Splash Damage, 2 cells] | |||||||||||||||||||||||
Cast Time: 0.5 sec | After Cast Delay: 0.5 sec | ||||||||||||||||||||||
There is a 33% Defense Reduction During Cast. | |||||||||||||||||||||||
Effect: An attack that causes mass damage to all enemies within a 5x5 cells Area around the caster. Any enemies hit by this skill will receive Stun, Darkness, or Bleeding status ailment randomly with a 5%+5*SkillLV% chance. Attack Power is 40%+40*LV%. | |||||||||||||||||||||||
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Create Deadly Poison (Skill ID# 407) | |
Type: Active | Max Level: 1 |
Requirements: Envenom Level 10, Detoxify Level 1, Enchant Poison Level 5 | |
Required For: Enchant Deadly Poison | |
SP Cost: 50 | |
Target: Self | |
Cast Time: Instant | After Cast Delay: 0.5 sec |
Effect: Creates a deadly potion that can be drunk by the assassin or used for the Enchant Deadly Poison skill. DEX and LUK will help you successfully create this item (with DEX having twice as much effect compared to LUK), and upon failure, it reduces your HP by 25% of your Maximum HP (yes, you can die from this). If an Assassin Cross drinks this item, he will be poisoned, but his ASPD will increase. If any other character drinks this item, he/she will die on the spot. |
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